Sign in to generate an AI timing estimate for this run.
Whitewater timing varies with scouting, portages, and group pace. Use as a planning baseline.
Description
This is a very beautiful and fun section of the Pine River where the water zips along between 3 major class 2-3 rapids or falls. 60% of the entire section is swifts of class 1 rapids. Even after Bull Falls, swifts and class 1 rapids are continuous for another 7 miles. Well established and signed portage trails along upper Snaketail Rapids (class 2-3), Myers Falls (class 3), and Bull Falls (class 2-3) provide for good scouting, available spotter locations, and potential for multiple rerunning of rapids.
The short distance (1.8 miles) between Myers and Bull Falls and roads directly connecting parking-lot access to Myers, Goodman Grade, and Bull Falls offers a variety of whitewater paddling options:
A) a 10.5-mile thru-trip Including Snaketail Rapids, Myers Falls, and Bull Falls
B) a 1-stop, all-day, multiple rerunning of just Myers Falls
C) a short-paddle, short-shuttle day (2.1 mile shuttle doable as car-trip or bike-back) with multiple runs through both Myers and Bull Falls
D) a shortened thru-trip only including Snaketail and Myers with take-out at Goodman Grade
E) longer thru-trips including Snaketail, Myers, and Bull with takeout at Rochon’s Landing (total of 15.8 miles) or Hwy 101 (total of 19.1 miles). Gravel roads provide access to parking areas on the north or south sides of Myers and Bull Falls. In both cases, early spring access may not be available until snow and ground-frost are gone making these no-winter-maintenance gravel roads stable.
After the 7 miles of swifts and class-1 rapids below Bull Falls there is only a short class-1 rapids just past the confluence or the Pine with the Popple River. There are no other rapids until LaSalle Falls (see Pine reach D). LaSalle Falls is 4.1 miles downriver from the Hwy 101 bridge. The portage is on river-right and is signed.
In 1965 the Pine River became a state-of-Wisconsin designated Wild River. This designation is different from a federal Wild and Scenic Rivers designation. Wisconsin’s Wild River designation preceeded, and served as a model for the federal program. From the end of Lower Snaketail Rapids to the Pine’s confluence with the Menominee River, the Pine River travels through land that is almost entirely DNR-owned Wild Rivers land (with some private inholdings). This means that there is no vegetative control within 150 feet from the bank on either side of the river, walk-in access only, no motorized vehicles, no stream alterations, no maintained trails, no camping, and few developed parking lots or canoe put-ins. It is managed to provide paddlers with the experience of paddling through wildness.
Gravel roads provide access to parking areas on the north or south sides of Myers and Bull Falls but only to the north side of Goodman Grade. The type of trip and put-in/takeout locations will determine whether your shuttle uses the northside access road or southside access road. In both cases early spring access may not be available until snow and ground-frost are gone and these no-winter-maintenance gravel roads are stable.
For a starting put-in location of below Chipmunk Rapids use the northside access road to Myers Falls, Goodman Grade, or Bull Falls. From the Chipmunk Rapids parking lot turn right (north) onto Chipmunk Rapids/Lost Lake Rd for 3.6 miles. Turn right (east) and proceed for 9.2 miles on Hwy 70. Turn Right (south) and proceed 1 mile on Goodman Grade (low maintenance gravel road) to a 3-way intersection with signage direction to left to Bull Falls Parking lot or right to Myers Falls parking lot. Straight will go to the parking lot for the Goodman Grade landing.
For a starting put-in location of Myers Falls or Bull Falls use the southside access road (Price Lake Rd.), a low maintenance gravel road. From parking lot for Myers Falls proceed east for approximately miles to Hwy 101. Turn right onto Hwy 101 and proceed south towards your choice of the Rochon landing or the Hwy 101 landing
Difficulty Classes
I EasyII NoviceIII IntermediateIV AdvancedV Expert/ExtremeVI Unrunnable